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xr.OpenXRUseWaitCountToAvoidExtraXrBeginFrameCalls

Var

Unreal Engine Var console variable.

xrOpenXRUseWaitCountToAvoidExtraXrBeginFrameCalls

Description

If true we use the WaitCount in the PipelinedFrameState to avoid extra xrBeginFrame calls. Without this level loads can cause two additional xrBeginFrame calls.\n

Usage

xr.OpenXRUseWaitCountToAvoidExtraXrBeginFrameCalls [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.