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xr.SecondaryScreenPercentage.HMDRenderTarget

Var

Unreal Engine Var console variable.

xrSecondaryScreenPercentageHMDRenderTarget

Description

Sets the VR render target texture size as a percentage of recommended texture size. Replaces r.SecondaryScreenPercentage.GameViewport when using an HMD.\n

Usage

xr.SecondaryScreenPercentage.HMDRenderTarget [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.