a.AnimSequencer.RetainFloatCurves
VarUnreal Engine Var console variable.
aAnimSequencerRetainFloatCurves
Description
1 = Original FloatCurves are retained when generating transient curve data from Control Curves . 0 = FloatCurves are overriden with Control Curves
Usage
a.AnimSequencer.RetainFloatCurves [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

