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a.AnimSequencer.RetainFloatCurves

Var

Unreal Engine Var console variable.

aAnimSequencerRetainFloatCurves

Description

1 = Original FloatCurves are retained when generating transient curve data from Control Curves . 0 = FloatCurves are overriden with Control Curves

Usage

a.AnimSequencer.RetainFloatCurves [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.