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AbilitySystem.Fix.ForceReplicationAlsoUpdatesReplicatedProxyInterface

Var

Unreal Engine Var console variable.

AbilitySystemFixForceReplicationAlsoUpdatesReplicatedProxyInterface

Description

Default: True. When true, Calling ForceReplication() on the AbilitySystemComponent will also call ForceReplication() on the ReplicationProxy to ensure prompt replication of Cues and Tags

Usage

AbilitySystem.Fix.ForceReplicationAlsoUpdatesReplicatedProxyInterface [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.