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AbilitySystem.Fix.GESimOnlyTags

Var

Unreal Engine Var console variable.

AbilitySystemFixGESimOnlyTags

Description

Default: True. When active GE's will use the SimOnly tag replication state so that owning client lets the GEs manage their own tags

Usage

AbilitySystem.Fix.GESimOnlyTags [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.