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AbilitySystem.Fix.PendingGameplayEffectHeadNextAtTeardown

Var

Unreal Engine Var console variable.

AbilitySystemFixPendingGameplayEffectHeadNextAtTeardown

Description

Default: True. When enabled we will prevent the Pending Gameplay Effect Head from pointing to itself through Next pointer during teardown to prevent a double call to delete.

Usage

AbilitySystem.Fix.PendingGameplayEffectHeadNextAtTeardown [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.