AbilitySystem.Fix.PendingGameplayEffectHeadNextAtTeardown
VarUnreal Engine Var console variable.
AbilitySystemFixPendingGameplayEffectHeadNextAtTeardown
Description
Default: True. When enabled we will prevent the Pending Gameplay Effect Head from pointing to itself through Next pointer during teardown to prevent a double call to delete.
Usage
AbilitySystem.Fix.PendingGameplayEffectHeadNextAtTeardown [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

