AbilitySystem.PredictionKey.StaleKeyBehavior
VarUnreal Engine Var console variable.
AbilitySystemPredictionKeyStaleKeyBehavior
Description
How do we handle stale keys? 0 = CaughtUp. 1 = Reject. 2 = Drop
Usage
AbilitySystem.PredictionKey.StaleKeyBehavior [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

