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ai.massrepresentation.MaxActorVisualReadinessWaitFrames

Var

Unreal Engine Var console variable.

aimassrepresentationMaxActorVisualReadinessWaitFrames

Description

Safety cap on how many frames Mass will keep an entity on its mesh representation while waiting for

Usage

ai.massrepresentation.MaxActorVisualReadinessWaitFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.