ai.massrepresentation.MaxActorVisualReadinessWaitFrames
VarUnreal Engine Var console variable.
aimassrepresentationMaxActorVisualReadinessWaitFrames
Description
Safety cap on how many frames Mass will keep an entity on its mesh representation while waiting for
Usage
ai.massrepresentation.MaxActorVisualReadinessWaitFrames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

