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au.AudioGameplayVolumes.PrimitiveProxy.DistanceCulling

Var

Unreal Engine Var console variable.

auAudioGameplayVolumesPrimitiveProxyDistanceCulling

Description

Skips physics body queries for proxies that are not close to the listener.\n 0: Disable, 1: Enable (default)

Usage

au.AudioGameplayVolumes.PrimitiveProxy.DistanceCulling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.