au.AudioGameplayVolumes.PrimitiveProxy.DistanceCulling
VarUnreal Engine Var console variable.
auAudioGameplayVolumesPrimitiveProxyDistanceCulling
Description
Skips physics body queries for proxies that are not close to the listener.\n 0: Disable, 1: Enable (default)
Usage
au.AudioGameplayVolumes.PrimitiveProxy.DistanceCulling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

