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au.AudioGameplayVolumes.ProxyReferenceType

Var

Unreal Engine Var console variable.

auAudioGameplayVolumesProxyReferenceType

Description

Denotes the type of reference the proxy object holds.\n 0: WeakObject, 1: TObject uproperty (default)

Usage

au.AudioGameplayVolumes.ProxyReferenceType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.