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au.streamcaching.EnableTrimmingRetainedAudio

Var

Unreal Engine Var console variable.

austreamcachingEnableTrimmingRetainedAudio

Description

When set > 0, we will trim retained audio when the stream cache goes over the memory limit 0: never trims retained audio, >0: will trim retained audio.

Usage

au.streamcaching.EnableTrimmingRetainedAudio [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.