au.streamcaching.EnableTrimmingRetainedAudio
VarUnreal Engine Var console variable.
austreamcachingEnableTrimmingRetainedAudio
Description
When set > 0, we will trim retained audio when the stream cache goes over the memory limit 0: never trims retained audio, >0: will trim retained audio.
Usage
au.streamcaching.EnableTrimmingRetainedAudio [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

