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au.streamcaching.MemoryLimitTrimPercentage

Var

Unreal Engine Var console variable.

austreamcachingMemoryLimitTrimPercentage

Description

When set > 0.0, we will trim percentage of memory cache audio per trim call audio when the stream cache goes over the memory limit0. 0: trims only the amount needed to allocate a single chunk, >0: that percentage of memory limit.

Usage

au.streamcaching.MemoryLimitTrimPercentage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.