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au.streamcaching.PrimeSoundOnAudioComponents

Var

Unreal Engine Var console variable.

austreamcachingPrimeSoundOnAudioComponents

Description

When set to 1, automatically primes a USoundBase when a UAudioComponent is spawned with that sound, or when UAudioComponent::SetSound is called

Usage

au.streamcaching.PrimeSoundOnAudioComponents [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.