au.streamcaching.PrimeSoundOnAudioComponents
VarUnreal Engine Var console variable.
austreamcachingPrimeSoundOnAudioComponents
Description
When set to 1, automatically primes a USoundBase when a UAudioComponent is spawned with that sound, or when UAudioComponent::SetSound is called
Usage
au.streamcaching.PrimeSoundOnAudioComponents [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

