au.streamcaching.SaveAudiomemReportOnCacheOverflow
VarUnreal Engine Var console variable.
austreamcachingSaveAudiomemReportOnCacheOverflow
Description
When set to one, we print an audiomemreport when the cache has overflown 0: Disabled, 1: Enabled
Usage
au.streamcaching.SaveAudiomemReportOnCacheOverflow [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

