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au.streamcaching.SaveAudiomemReportOnCacheOverflow

Var

Unreal Engine Var console variable.

austreamcachingSaveAudiomemReportOnCacheOverflow

Description

When set to one, we print an audiomemreport when the cache has overflown 0: Disabled, 1: Enabled

Usage

au.streamcaching.SaveAudiomemReportOnCacheOverflow [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.