Skip to main content

geometry.DynamicMesh.MaxComplexCollisionTriCount

Var

Unreal Engine Var console variable.

geometryDynamicMeshMaxComplexCollisionTriCount

Description

If a DynamicMeshCompnent's UDynamicMesh has a larger triangle count than this value, it will not be passed to the Physics system to be used as Complex Collision geometry. A negative value indicates no limit.

Usage

geometry.DynamicMesh.MaxComplexCollisionTriCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.