geometry.DynamicMesh.MaxComplexCollisionTriCount
VarUnreal Engine Var console variable.
geometryDynamicMeshMaxComplexCollisionTriCount
Description
If a DynamicMeshCompnent's UDynamicMesh has a larger triangle count than this value, it will not be passed to the Physics system to be used as Complex Collision geometry. A negative value indicates no limit.
Usage
geometry.DynamicMesh.MaxComplexCollisionTriCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

