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grass.GrassMap.GuardBandMultiplier

Var

Unreal Engine Var console variable.

grassGrassMapGuardBandMultiplier

Description

Used to control discarding in the grass map runtime generation system. Approximate range, 1-4. Multiplied by the cull distance to control when we add grass maps.

Usage

grass.GrassMap.GuardBandMultiplier [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.