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grass.GrassMap.PrioritizedMultiplier

Var

Unreal Engine Var console variable.

grassGrassMapPrioritizedMultiplier

Description

Multiplier applied to MaxComponentsStreaming and MaxComponentsRendering when grass creation is prioritized.

Usage

grass.GrassMap.PrioritizedMultiplier [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.