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grass.GrassMap.UseRuntimeGeneration

Var

Unreal Engine Var console variable.

grassGrassMapUseRuntimeGeneration

Description

Enable runtime grass map generation to save disk space and runtime memory. When enabled the grass density maps are not serialized and are built on the fly at runtime.

Usage

grass.GrassMap.UseRuntimeGeneration [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.