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mass.debug.LODSubsystem.UsePlayerLocation

Cmd

Unreal Engine Cmd console variable.

massdebugLODSubsystemUsePlayerLocation

Description

Sets UMassLODSubsystem::bUsePlayerPawnLocationInsteadOfCamera. Note that this is a command that doesn't retain state and usually needs running both for the client and the server

Usage

mass.debug.LODSubsystem.UsePlayerLocation

Execute via the console (~). This is a command, not a variable.