mass.debug.LODSubsystem.UsePlayerLocation
CmdUnreal Engine Cmd console variable.
massdebugLODSubsystemUsePlayerLocation
Description
Sets UMassLODSubsystem::bUsePlayerPawnLocationInsteadOfCamera. Note that this is a command that doesn't retain state and usually needs running both for the client and the server
Usage
mass.debug.LODSubsystem.UsePlayerLocationExecute via the console (~). This is a command, not a variable.

