MegaMesh.AdaptiveTessellation.BulkInitialize
VarUnreal Engine Var console variable.
MegaMeshAdaptiveTessellationBulkInitialize
Description
0: disabled, 1: enabled, 2: enabled but skip edgelist build
Usage
MegaMesh.AdaptiveTessellation.BulkInitialize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

