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MotionDesign.MaterialCache.TickMaxStarveFrames

Var

Unreal Engine Var console variable.

MotionDesignMaterialCacheTickMaxStarveFrames

Description

The maximum number of consecutive frames that FMaterialCacheHelper::Tick can starve for. After this, tick will be forced to execute.

Usage

MotionDesign.MaterialCache.TickMaxStarveFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.