np2.Resim.ApplyTargetsWhileResimulating
VarUnreal Engine Var console variable.
np2ResimApplyTargetsWhileResimulating
Description
If false, target states from the server are only applied on rewind. If true, target states from the server are applied during resimulation if there are any available.
Usage
np2.Resim.ApplyTargetsWhileResimulating [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

