np2.Resim.DynamicInputReplicationScaling.MaxInputsPercent
VarUnreal Engine Var console variable.
np2ResimDynamicInputReplicationScalingMaxInputsPercent
Description
Default 0.1 (= 10%, value in percent as multiplier). Sets the max scalable number of inputs to network from owning client to server as a percentage of the physics fixed tick-rate. 10% of 30Hz = 3 inputs at max. Clamped by NetworkPhysicsComponentConstants::MaxNumberOfElementsToNetwork.
Usage
np2.Resim.DynamicInputReplicationScaling.MaxInputsPercent [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

