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np2.Resim.KeepResimStateForNonResimReplicatedObjects

Var

Unreal Engine Var console variable.

np2ResimKeepResimStateForNonResimReplicatedObjects

Description

When false, move objects back to their pre-resim state at the end of a resimulation if they are not set to use resimulation as replication mode.

Usage

np2.Resim.KeepResimStateForNonResimReplicatedObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.