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np2.Resim.RedundantRemoteInputs

Var

Unreal Engine Var console variable.

np2ResimRedundantRemoteInputs

Description

How many extra inputs to send with each unreliable network message, to account for packetloss. From server to remote clients.

Usage

np2.Resim.RedundantRemoteInputs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.