np2.Resim.RuntimeCorrectConnectedBodies
VarUnreal Engine Var console variable.
np2ResimRuntimeCorrectConnectedBodies
Description
If true runtime position and rotation correction will also shift transform of any connected physics objects. Used if RuntimeCorrectionEnabled is true.
Usage
np2.Resim.RuntimeCorrectConnectedBodies [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

