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p.RenderInterp.DirectionalDecayMultiplier

Var

Unreal Engine Var console variable.

pRenderInterpDirectionalDecayMultiplier

Description

Decay error offset in the direction that the physics object is moving, value is multiplier of projected offset direction, 0.25 means a 25% decay of the magnitude in the direction of physics travel. Deactivate by setting to 0.

Usage

p.RenderInterp.DirectionalDecayMultiplier [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.