p.RenderInterp.MaximumErrorCorrectionBeforeSnapping
VarUnreal Engine Var console variable.
pRenderInterpMaximumErrorCorrectionBeforeSnapping
Description
Maximum error correction in cm before we stop interpolating and snap to target.
Usage
p.RenderInterp.MaximumErrorCorrectionBeforeSnapping [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

