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p.Resim.DelayDestroyObject

Var

Unreal Engine Var console variable.

pResimDelayDestroyObject

Description

Keep physics objects and physics proxy available until after they go out of rewind history. Disabled by default due to not fully implemented.

Usage

p.Resim.DelayDestroyObject [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.