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p.Resim.InterpolateTargetGaps

Var

Unreal Engine Var console variable.

pResimInterpolateTargetGaps

Description

How many frame gaps in replicated targets we should fill by interpolating between the previous and the new target received. Value in max number of frames to interpolate, deactivate by setting to 0.

Usage

p.Resim.InterpolateTargetGaps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.