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p.Resim.ResimFrameValidation

Var

Unreal Engine Var console variable.

pResimResimFrameValidation

Description

0 = no leniency, all dirty particles need a valid target. 1 = Island leniency, all particles in resim islands need a valid target. 2 = Full leniency, only the particle triggering the resim need a valid target.

Usage

p.Resim.ResimFrameValidation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.