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p.Resim.UseParticleResimAsFollowerDuringTargetValidation

Var

Unreal Engine Var console variable.

pResimUseParticleResimAsFollowerDuringTargetValidation

Description

If disabled, do not use the particle's ResimAsFollower flag when trying to find a valid resim frame.

Usage

p.Resim.UseParticleResimAsFollowerDuringTargetValidation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.