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p.RigidBodyNodeWithControl.EnableComponentAcceleration

Var

Unreal Engine Var console variable.

pRigidBodyNodeWithControlEnableComponentAcceleration

Description

Enable/Disable the simple acceleration transfer system for component- or bone-space simulation

Usage

p.RigidBodyNodeWithControl.EnableComponentAcceleration [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.