pcg.Editor.EnablePostExecuteConsumerThread
VarUnreal Engine Var console variable.
pcgEditorEnablePostExecuteConsumerThread
Description
Editor: When enabled, a single thread will process all post executes and scheduling, instead of doing it directly in the async the executing threads
Usage
pcg.Editor.EnablePostExecuteConsumerThread [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

