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pcg.Editor.EnablePostExecuteConsumerThread

Var

Unreal Engine Var console variable.

pcgEditorEnablePostExecuteConsumerThread

Description

Editor: When enabled, a single thread will process all post executes and scheduling, instead of doing it directly in the async the executing threads

Usage

pcg.Editor.EnablePostExecuteConsumerThread [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.