PixelStreaming.HMD.ApplyEyeRotation
VarUnreal Engine Var console variable.
PixelStreamingHMDApplyEyeRotation
Description
If true automatically rotate each eye's rendering by whatever amount WebXR reports for each left-right XRView. If false do no eye rotation. Default: false
Usage
PixelStreaming.HMD.ApplyEyeRotation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

