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PixelStreaming.WebRTC.UseLegacyAudioDevice

Var

Unreal Engine Var console variable.

PixelStreamingWebRTCUseLegacyAudioDevice

Description

Whether put audio and video in the same stream (which will make WebRTC try to sync them).

Usage

PixelStreaming.WebRTC.UseLegacyAudioDevice [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.