PixelStreaming.WebRTC.UseLegacyAudioDevice
VarUnreal Engine Var console variable.
PixelStreamingWebRTCUseLegacyAudioDevice
Description
Whether put audio and video in the same stream (which will make WebRTC try to sync them).
Usage
PixelStreaming.WebRTC.UseLegacyAudioDevice [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

