r.AOGlobalDistanceField.AverageCulledObjectsPerCell
VarUnreal Engine Var console variable.
rAOGlobalDistanceFieldAverageCulledObjectsPerCell
Description
Average expected number of objects per cull grid cell, used to preallocate memory for the cull grid.
Usage
r.AOGlobalDistanceField.AverageCulledObjectsPerCell [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

