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r.AOGlobalDistanceField.AverageCulledObjectsPerCell

Var

Unreal Engine Var console variable.

rAOGlobalDistanceFieldAverageCulledObjectsPerCell

Description

Average expected number of objects per cull grid cell, used to preallocate memory for the cull grid.

Usage

r.AOGlobalDistanceField.AverageCulledObjectsPerCell [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.