r.AOGlobalDistanceField.ForceRecacheForStreaming
VarUnreal Engine Var console variable.
rAOGlobalDistanceFieldForceRecacheForStreaming
Description
Useful for debugging or profiling full clipmap updates that happen when a clipmap is detected to have pending streaming.
Usage
r.AOGlobalDistanceField.ForceRecacheForStreaming [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

