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r.ContactShadows.OverrideShadowCastingIntensity

Var

Unreal Engine Var console variable.

rContactShadowsOverrideShadowCastingIntensity

Description

Allows overriding the contact shadow casting intensity for all directional lights. Disabled when < 0. Should generally be left disabled outside of debugging.

Usage

r.ContactShadows.OverrideShadowCastingIntensity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.