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r.Decal.Visibility.Multithreaded

Var

Unreal Engine Var console variable.

rDecalVisibilityMultithreaded

Description

Whether to build visible decal list using multithreading. 0=disabled, 1=enabled (default)

Usage

r.Decal.Visibility.Multithreaded [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.