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r.DistanceFields.BrickAtlasMaxSizeZ

Var

Unreal Engine Var console variable.

rDistanceFieldsBrickAtlasMaxSizeZ

Description

Target for maximum depth of the Mesh Distance Field atlas, in 8^3 bricks. 32 => 128 * 128 * 32 * 8^3 = 256Mb. Actual atlas size can go over since mip2 is always loaded.

Usage

r.DistanceFields.BrickAtlasMaxSizeZ [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.