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r.FirstPerson.SelfShadow

Var

Unreal Engine Var console variable.

rFirstPersonSelfShadow

Description

Enables self shadows for first person primitives. Self shadows are achieved with HZB screen space traces. Use r.FirstPerson.SelfShadow.LightTypes to control which shadow casting light types should cast self shadows.

Usage

r.FirstPerson.SelfShadow [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.