r.LumenScene.DirectLighting.BuildLightTiles.OneGroupPerTile
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingBuildLightTilesOneGroupPerTile
Description
Whether to cull lights to tiles by dispatching one group per tile or one thread per tile.
Usage
r.LumenScene.DirectLighting.BuildLightTiles.OneGroupPerTile [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

