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r.LumenScene.DirectLighting.BuildLightTiles.OneGroupPerTile

Var

Unreal Engine Var console variable.

rLumenSceneDirectLightingBuildLightTilesOneGroupPerTile

Description

Whether to cull lights to tiles by dispatching one group per tile or one thread per tile.

Usage

r.LumenScene.DirectLighting.BuildLightTiles.OneGroupPerTile [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.