r.LumenScene.DirectLighting.CullToTileDepthRange
VarUnreal Engine Var console variable.
rLumenSceneDirectLightingCullToTileDepthRange
Description
Whether to calculate each Card Tile's depth range and use it for tighter light culling.
Usage
r.LumenScene.DirectLighting.CullToTileDepthRange [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

