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r.LumenScene.DirectLighting.CullToTileDepthRange

Var

Unreal Engine Var console variable.

rLumenSceneDirectLightingCullToTileDepthRange

Description

Whether to calculate each Card Tile's depth range and use it for tighter light culling.

Usage

r.LumenScene.DirectLighting.CullToTileDepthRange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.