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r.Material.ShadingPathNodeOverride

Var

Unreal Engine Var console variable.

rMaterialShadingPathNodeOverride

Description

Material Shading Path Node Override. -1 = no override (default value), 0 = deferred rendering, 1 = forward, 2 = mobile)

Usage

r.Material.ShadingPathNodeOverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.