r.Material.ShadingPathNodeOverride
VarUnreal Engine Var console variable.
rMaterialShadingPathNodeOverride
Description
Material Shading Path Node Override. -1 = no override (default value), 0 = deferred rendering, 1 = forward, 2 = mobile)
Usage
r.Material.ShadingPathNodeOverride [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

