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r.OpenGL.ProgramLRUKeepBinaryResident

Var

Unreal Engine Var console variable.

rOpenGLProgramLRUKeepBinaryResident

Description

OpenGL LRU should keep program binary in memory.\n

Usage

r.OpenGL.ProgramLRUKeepBinaryResident [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.