r.OpenGL.ProgramLRUKeepBinaryResident
VarUnreal Engine Var console variable.
rOpenGLProgramLRUKeepBinaryResident
Description
OpenGL LRU should keep program binary in memory.\n
Usage
r.OpenGL.ProgramLRUKeepBinaryResident [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

