r.OpenGL.TextureEvictsPerFrame
VarUnreal Engine Var console variable.
rOpenGLTextureEvictsPerFrame
Description
The maximum number of evictable textures to evict per frame, limited to avoid potential driver CPU spikes.\n
Usage
r.OpenGL.TextureEvictsPerFrame [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

