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r.RayTracedTranslucency.MaxSecondaryHitEvents

Var

Unreal Engine Var console variable.

rRayTracedTranslucencyMaxSecondaryHitEvents

Description

Maximum number of hit events allowed on secondary ray paths. Set to -1 to use post process volume settings.

Usage

r.RayTracedTranslucency.MaxSecondaryHitEvents [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.