r.RayTracedTranslucency.MaxSecondaryHitEvents
VarUnreal Engine Var console variable.
rRayTracedTranslucencyMaxSecondaryHitEvents
Description
Maximum number of hit events allowed on secondary ray paths. Set to -1 to use post process volume settings.
Usage
r.RayTracedTranslucency.MaxSecondaryHitEvents [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

