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r.RayTracedTranslucency.UseRayTracedRefraction

Var

Unreal Engine Var console variable.

rRayTracedTranslucencyUseRayTracedRefraction

Description

Whether to use ray traced refraction which currently doesn't work well with rough refraction or simulate it using a screen space effect.\n

Usage

r.RayTracedTranslucency.UseRayTracedRefraction [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.