r.RayTracing.AmbientOcclusion.SamplesPerPixel
VarUnreal Engine Var console variable.
rRayTracingAmbientOcclusionSamplesPerPixel
Description
Sets the samples-per-pixel for ambient occlusion (default = -1 (driven by postprocesing volume))
Usage
r.RayTracing.AmbientOcclusion.SamplesPerPixel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

