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r.RayTracing.AmbientOcclusion.SamplesPerPixel

Var

Unreal Engine Var console variable.

rRayTracingAmbientOcclusionSamplesPerPixel

Description

Sets the samples-per-pixel for ambient occlusion (default = -1 (driven by postprocesing volume))

Usage

r.RayTracing.AmbientOcclusion.SamplesPerPixel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.